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Gameplay

Quests are the main source of XP, Gold, Celestial Power and Loot for Heroes. Players embark on these quests by checking the World Map and clicking on the available zones for them to enter. Zones are naturally closed off and are available for questing once the Hero has reached the prerequisite level requirement, item level requirement, faction alignment or by needing to have completed a previous quest chain. As this is an Idle RPG, players do not actively engage during the quest itself. The game mechanics initially center around the player making the best Loot choices for their chosen class. The higher the level of the Hero combined with the quality of the equipped items, determines the likelihood of success of the player as they progress throughout the main campaign. Each quest has a certain number of enemies or difficult tasks that give the Quest a corresponding “Difficulty” number. Each Hero has a corresponding “Power” number that is derived from their Base Attributes and Enhancements. The “Quest Success Chance” refers to the chance the Hero will successfully complete the quest. This is calculated as: Quest Success Chance (QSC) = Power/Difficulty x 100% If the QSC calculation returns a percentage that is equal to or higher than 100%, then the number displayed will always be 100%. As players progress throughout the Campaign, the difficulty of each quest increases and will require the player to equip their Hero with the best Loot to progress regularly. Each quest also has a required time to completion which will last 2-3 minutes on average. Quest Types:

  1. Campaign Quest: Main storyline quest that the Hero embarks on as the main source of progress for the player throughout the story and the most reliable way to farm the main resources of the game.

  2. Daily Quest: These are repeatable quests available every 24 hours that provide a “farming” mechanism for in-game currencies.

  3. Weekly Quest: Similar to the Daily Quests, these are repeatable quests available every 7 days that provide a “farming” mechanism for the main premium in-game currencies.

  4. Bounties: These are simpler “gather” type quests where the player dispatches their Hero on basic gathering quests to help the player farm Gold and Celestial Power, they are also a dependable source of AP.

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