Durability
The game comes with a durability system that is designed to be a cost of questing for the player. For each successfully completed quest, the Hero would lose a small percentage of their durability rating, while being more heavily penalized for failing to complete a quest. Mechanics:
All Hero characters start with a Durability of 100%.
When a Hero successfully completes a quest, their durability decreases by 5%
When a Hero fails a quest, their durability goes down by 10%.
When a Hero’s durability reaches 0%, a player will need to put their Hero at the “Replenishment Pool”, for 12 hours. Or they will need to spend Celestial Power and Gold to get healed immediately.
As the level of the Hero increases so does the cost of replenishing their durability.
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